Topics
Relations and Functions
Relations and Functions
Inverse Trigonometric Functions
Algebra
Matrices
- Concept of Matrices
- Types of Matrices
- Equality of Matrices
- Operation on Matrices
- Multiplication of a Matrix by a Scalar
- Properties of Matrix Addition
- Properties of Matrix Multiplication
- Transpose of a Matrix
- Symmetric and Skew Symmetric Matrices
- Invertible Matrices
- Overview of Matrices
- Negative of Matrix
- Operation on Matrices
- Proof of the Uniqueness of Inverse
- Elementary Transformations
Calculus
Vectors and Three-dimensional Geometry
Determinants
- Determinants of Matrix of Order One and Two
- Determinant of a Matrix of Order 3 × 3
- Minors and Co-factors
- Inverse of a Square Matrix by the Adjoint Method
- Applications of Determinants and Matrices
- Elementary Transformations
- Properties of Determinants
- Determinant of a Square Matrix
- Rule A=KB
- Overview of Determinants
- Geometric Interpretation of the Area of a Triangle
Linear Programming
Continuity and Differentiability
- Concept of Continuity
- Algebra of Continuous Functions
- Concept of Differentiability
- Derivatives of Composite Functions - Chain Rule
- Derivatives of Implicit Functions
- Derivatives of Inverse Trigonometric Functions
- Exponential and Logarithmic Functions
- Logarithmic Differentiation
- Derivatives of Functions in Parametric Forms
- Second Order Derivative
- Derivative - Exponential and Log
- Proof Derivative X^n Sin Cos Tan
- Infinite Series
- Higher Order Derivative
- Continuous Function of Point
- Mean Value Theorem
- Overview of Continuity and Differentiability
Applications of Derivatives
- Introduction to Applications of Derivatives
- Rate of Change of Bodies or Quantities
- Increasing and Decreasing Functions
- Maxima and Minima
- Maximum and Minimum Values of a Function in a Closed Interval
- Simple Problems on Applications of Derivatives
- Graph of Maxima and Minima
- Approximations
- Tangents and Normals
- Overview of Applications of Derivatives
Probability
Sets
Integrals
- Introduction of Integrals
- Integration as an Inverse Process of Differentiation
- Some Properties of Indefinite Integral
- Methods of Integration: Integration by Substitution
- Integration Using Trigonometric Identities
- Integrals of Some Particular Functions
- Methods of Integration: Integration Using Partial Fractions
- Methods of Integration: Integration by Parts
- Fundamental Theorem of Calculus
- Evaluation of Definite Integrals by Substitution
- Properties of Definite Integrals
- Definite Integrals
- Indefinite Integral Problems
- Comparison Between Differentiation and Integration
- Geometrical Interpretation of Indefinite Integrals
- Indefinite Integral by Inspection
- Definite Integral as the Limit of a Sum
- Evaluation of Simple Integrals of the Following Types and Problems
- Overview of Integrals
Applications of the Integrals
Differential Equations
- Differential Equations
- Order and Degree of a Differential Equation
- General and Particular Solutions of a Differential Equation
- Linear Differential Equations
- Homogeneous Differential Equations
- Solutions of Linear Differential Equation
- Differential Equations with Variables Separable Method
- Formation of a Differential Equation Whose General Solution is Given
- Procedure to Form a Differential Equation that Will Represent a Given Family of Curves
- Overview of Differential Equations
Vectors
- Vector
- Basic Concepts of Vector Algebra
- Direction Cosines
- Vector Operations>Addition and Subtraction of Vectors
- Properties of Vector Addition
- Vector Operations>Multiplication of a Vector by a Scalar
- Components of Vector
- Vector Joining Two Points
- Section Formula
- Vector (Or Cross) Product of Two Vectors
- Scalar (Or Dot) Product of Two Vectors
- Projection of a Vector on a Line
- Geometrical Interpretation of Scalar
- Scalar Triple Product of Vectors
- Position Vector of a Point Dividing a Line Segment in a Given Ratio
- Magnitude and Direction of a Vector
- Vectors Examples and Solutions
- Introduction of Product of Two Vectors
- Overview of Vectors
Three - Dimensional Geometry
- Introduction of Three Dimensional Geometry
- Direction Cosines and Direction Ratios of a Line
- Relation Between Direction Ratio and Direction Cosines
- Equation of a Line in Space
- Angle Between Two Lines
- Shortest Distance Between Two Lines
- Three - Dimensional Geometry Examples and Solutions
- Equation of a Plane Passing Through Three Non Collinear Points
- Forms of the Equation of a Straight Line
- Coplanarity of Two Lines
- Distance of a Point from a Plane
- Angle Between Line and a Plane
- Angle Between Two Planes
- Vector and Cartesian Equation of a Plane
- Equation of a Plane in Normal Form
- Equation of a Plane Perpendicular to a Given Vector and Passing Through a Given Point
- Distance of a Point from a Plane
- Plane Passing Through the Intersection of Two Given Planes
- Overview of Three Dimensional Geometry
Linear Programming
Probability
- Definition: Vector
- Representation of vector
- Types of Vectors
- Examples of Vector Quantities
Definition: Vector
A vector is any quantity that needs both magnitude (size) and direction to be completely described.
Representation of Vector
Graphical Representation
- Vectors are drawn as arrows
- Arrow length = magnitude (size)
- Arrow direction = vector direction
- Starting point = tail
- Ending point = head/tip
Mathematical Representation
- Symbol: Vector quantities use arrows above letters: \[\vec A\], \[\vec B\], \[\vec F\]
- Magnitude: Written as |\[\vec A\]| or simply A (without arrow)
Types of Vectors
1. Zero Vector (Null Vector) \[\vec 0\]
A vector with zero magnitude can have any direction.
- Stationary car: Velocity vector = \[\vec 0\] (not moving)
- Balanced forces: When all forces cancel out, net force = \[\vec 0\]
- Round trip: If you start and end at the same point, displacement = \[\vec 0\]
2. Resultant vector
The resultant of two or more vectors is that single vector, which produces the same effect as produced by all the vectors together.
3. Negative Vector (-\[\vec A\])
A vector with the same magnitude but opposite direction to the original vector.
- If \[\vec A\] represents "3 steps forward"
- Then -\[\vec A\] represents "3 steps backward"

Fig. 2.1: Negative vector.
4. Equal Vectors
Two vectors are equal if they have the same magnitude and the same direction.
Equal vectors don't need to be at the same location!
Two cars are moving at 50 km/h toward Mumbai
- Even if they start from different cities, their velocity vectors are equal
- Same magnitude: 50 km/h
- Same direction: toward Mumbai

Fig. 2.2: Equal vectors.
5. Position Vector (\[\vec r\])
A vector that locates a point in space relative to a chosen origin.
Your location in a city
- Origin: City center (reference point)
- Position vector: Points from the city center to your current location
- Components: 3 km east + 2 km north of city center = \[\vec r\] = 3î + 2ĵ

Fig 2.3: Position vector.
6. Unit Vector (ûₐ)
A vector with magnitude = 1 unit that shows direction only.
Mathematical Relationship: \[\hat{u}_A=\frac{\vec{A}}{|\vec{A}|}\]
Standard Unit Vectors:
-
î: Points along x-axis (east direction)
-
ĵ: Points along y-axis (north direction)
-
k̂: Points along z-axis (up direction)
Analogy: Like a compass needle - it only shows direction, not distance.
Examples of Vector Quantities
- Displacement: 5 km northeast of the school
- Velocity: 60 km/h toward Delhi
- Force: 10 Newton downward
- Acceleration: 9.8 m/s² toward Earth's center
