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महाराष्ट्र स्टेट बोर्डएसएससी (मराठी माध्यम) ९ वीं कक्षा

Write any three instances of funny rules and twisted logic used in Andher Nagari.

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प्रश्न

Write any three instances of funny rules and twisted logic used in Andher Nagari.

संक्षेप में उत्तर
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उत्तर

Here are a few examples of strange rules and twisted reasoning in Andher Nagari:

  1. In the first act of the play, the robber blamed the merchant for his friend's death because he lived in the house they were attempting to steal from.
  2. When the noose didn't fit the Goldsmith's neck, the King directed the hangman to hang anyone with a neck that suited the noose.
  3. The King ordered his guards to hang him immediately since he desired to be a king in his next life as well.
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A Play
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अध्याय 2.5: A Play - ENGLISH WORKSHOP part -II [पृष्ठ ६२]

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बालभारती My English Coursebook Standard 9 Maharashtra State Board
अध्याय 2.5 A Play
ENGLISH WORKSHOP part -II | Q 3. | पृष्ठ ६२

संबंधित प्रश्न

Do you watch TV serials? Which ones?


What is the name of the King?


What Indian proverb is reflected in the play?


What are the titles of King Chaupat?


If you had been the merchant, what would you have said?


Why is the Daughter so confident that the king will not hang her? Does her prediction come true?


List the characters that have appeared so far in the play.


List all the different titles they use to address the King.


Copy the exclamations from the play. (At least 5)


Use your imagination and the details from the play and draw a map of Andher Nagari.


Write what following should have said after listening to the complaint against her:

Daughter


Write what following should have said after listening to the complaint against him:

Potter


Write what following should have said after listening to the complaint against him:

Bricklayer


What is the Goldsmith’s excuse?


Is the Goldsmith telling the truth? Give reasons for your answer.


What is the Sage's request?


What is your opinion about the king - is he wicked, greedy, stupid or all of these? Which of his actions/words show that?


List the characters that appear for the first time in this part of the play. Write one or two lines about each of them.


The Goldsmith blamed the King for the delay in his work.


The noose did not fit the disciple’s neck.


The Sage wanted to save his Disciple.


List the proverbs and sayings used in the play.


Read the entire play and complete the following blame game flow chart.

Blame-game flow chart
Who is blaming? Who does he blame? For what does he blame that person
Thief Owner of the house For not constructing a strong wall
Owner of the house (Merchant)    
Bricklayer    
Mortar-maker    
Potter    
Money-lender’s Daughter    
Goldsmith    

Form groups. Translate one page of the play into your mother tongue as a group activity. Gather the pages translated by different groups and prepare a translated script of the entire play.


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