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प्रश्न
Write any three instances of funny rules and twisted logic used in Andher Nagari.
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उत्तर
Here are a few examples of strange rules and twisted reasoning in Andher Nagari:
- In the first act of the play, the robber blamed the merchant for his friend's death because he lived in the house they were attempting to steal from.
- When the noose didn't fit the Goldsmith's neck, the King directed the hangman to hang anyone with a neck that suited the noose.
- The King ordered his guards to hang him immediately since he desired to be a king in his next life as well.
APPEARS IN
संबंधित प्रश्न
What is the name of the town?
What is the name of the King?
Do you think this is a good land to settle in? Why?
What are the titles of King Chaupat?
If you had been the merchant, what would you have said?
What is the Mortar-maker's excuse? Is it believable?
Do you think the Potter is telling the truth? Why?
Why is the Daughter so confident that the king will not hang her? Does her prediction come true?
Is the Daughter’s complaint about the Goldsmith true?
Copy the exclamations from the play. (At least 5)
Write what following should have said after listening to the complaint against her:
Daughter
Write what following should have said after listening to the complaint against him:
Mortar-maker
Write what following should have said after listening to the complaint against him:
Merchant
Will a thief appear in a court on his own? Why does this Thief dare to do so?
What is the Goldsmith’s excuse?
Is the Goldsmith telling the truth? Give reasons for your answer.
What is the Sage's request?
What is your opinion about the king - is he wicked, greedy, stupid or all of these? Which of his actions/words show that?
The Goldsmith blamed the King for the delay in his work.
The noose did not fit the Goldsmith’s neck.
The noose did not fit the disciple’s neck.
The Sage wanted to die on that day.
The King wanted to be King again in his next birth.
List the proverbs and sayings used in the play.
Read the entire play and complete the following blame game flow chart.
| Blame-game flow chart | ||
| Who is blaming? | Who does he blame? | For what does he blame that person |
| Thief | Owner of the house | For not constructing a strong wall |
| Owner of the house (Merchant) | ||
| Bricklayer | ||
| Mortar-maker | ||
| Potter | ||
| Money-lender’s Daughter | ||
| Goldsmith | ||
Form groups. Translate one page of the play into your mother tongue as a group activity. Gather the pages translated by different groups and prepare a translated script of the entire play.
Note the way the dialogue in the play is presented. Look up the word ‘colon’ in the ‘Language Study’ pages and note how it is used in the play.
