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Revision: Vectors Maths and Stats HSC Science (General) 12th Standard Board Exam Maharashtra State Board

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Definitions [15]

Definition: Square of a Vector

 The square of a vector a, i.e., \[\vec{a^2}\] is a scalar which denotes the square of the length of a and is equal to the square of its modulus.

\[\vec{a^2}\] = \[|\vec{a}|^2\] 

Definition: Directed Line Segment

A directed line segment is a line segment with an arrowhead showing direction. Its two endpoints are distinguishable as the initial point and the terminal point

The vector is denoted by \[\overrightarrow{AB}\]  

Definition: Position Vector

The vector drawn from the origin O(0,0,0)to a point P(x,y,z) is called the position vector of the point P.

It is denoted by: \[\vec{OP}=x\hat{i}+y\hat{j}+z\hat{k}\]

Magnitude of Position Vector: \[|\vec{OP}|=\sqrt{x^2+y^2+z^2}\]

Definition: Scalar Quantities

When quantities can be represented by a certain number of units with no association with direction in space, they are called scalar quantities and numbers that represent them are called scalars

Definition: Scalar (Dot) Product

The scalar product or inner product of two non-zero vectors written as like \[\mid a\mid\mid b\mid\cos\theta\]\[\vec{a}\], \[\vec{b}\] is defined to be the scalar \[\left|\vec{a}\right|\left|\vec{b}\right|\cos\theta\] = \[ab\cos\theta\]

where a \[=|\vec{a}|\], b = \[=|\vec{b}|\] and θ = (0 θ π) is the angle between\[\vec{a}\] and \[\vec{b}\].

Definition: Orthonormal Vector Triad

Let \[\hat{i}\],\[\hat{j}\], \[\hat{k}\] be unit vectors in the positive direction of the three mutually perpendicular coordinate axes, x-axis,  y-axis and z-axis, respectively. Then, these vectors are said to form an orthonormal triad of vectors. 

Dot Products: 

  • \[\hat{i}\cdot\hat{i}=\hat{j}\cdot\hat{j}=\hat{k}\cdot\hat{k}=1\]

  • \[\hat{i}\cdot\hat{j}=\hat{j}\cdot\hat{k}=\hat{k}\cdot\hat{i}=0\]

Modulus (Magnitude) of a Vector

If a vector \[\overrightarrow{AB}\] is denoted by \[\overrightarrow{a}\], then \[\mid\overrightarrow{a}\mid\] denotes the positive length of the vector a, also called the magnitude or norm or modulus of the vector.

Thus \[\left|\vec{a}\right|\] = a, if a is the positive length of \[\overrightarrow{a}\].

\[\mid\overset{\rightarrow}{\operatorname*{\mathbf{AB}}}\mid=\mid\overset{\rightarrow}{\operatorname*{a}}\mid=a\]

Definition: Vector Quantities

A quantity which has both magnitude and direction is called a vector quantity, provided that two such quantities can be combined by vector addition.

Definition: Vector as a Directed Line Segment

A vector quantity can be represented in the plane by a directed line segment, whose length is proportional to the magnitude of the vector and whose direction is the direction of the vector.

Definition: Right-Handed System

When the direction of rotation is anticlockwise, then the rotation will move the screw upwards. It is called a right-handed orientation or a right-handed screw rule. 

Definition: Parallel Vectors

Two vectors \[\vec{a}\] and \[\vec{b}\] are parallel if one is a scalar multiple of the other.

\[\vec{a}=\lambda\vec{b}\] (λ is a scalar)

Definition: Direction Cosines

The cosines of the angles made by a vector with the positive directions of the coordinate axes are called the direction cosines of the vector.

If a vector \[\vec{a}\] makes angles α,β,γ with the positive x, y and z axes respectively, then:

= cosα, m = cosβ, n = cosγ

are called the direction cosines of the vector.

In Cartesian Form:

\[l=\frac{x}{r},\quad m=\frac{y}{r},\quad n=\frac{z}{r}\]

Definition: Scalar Triple Product

For any three given vectors, the scalar product of one of the vectors and the cross product of the remaining two, is called a scalar triple product

Thus, \[\vec{a},\vec{b},\vec{c}\] are three vectors, then \[(\vec{a}\times\vec{b})\cdot\vec{c}\]is called the scalar triple product and is denoted by \[[\vec{a}\vec{b}\vec{c}]\mathrm{~or~}[a,b,c]\]

Definition: Direction Ratios

Any three numbers proportional to direction cosines are called direction ratios.

  • Denoted by a, b, c

  • A line has infinitely many direction ratios.

\[l=\frac{a}{\sqrt{a^2+b^2+c^2}}\], \[m=\frac{b}{\sqrt{a^2+b^2+c^2}}\], \[n=\frac{c}{\sqrt{a^2+b^2+c^2}}\]

Definition: Vector (Cross) Product

Let\[\vec{a}\] and \[\vec{b}\]be two non-zero, non-parallel vectors, and let θ be the angle between them such that (0 < θ < π).

\[\vec{a}\times\vec{b}=\left|\vec{a}\right|\left|\vec{b}\right|\sin\theta\left.\hat{n}\right.\]

or

\[\vec{a}\times\vec{b}=ab\sin\theta\mathrm{~}\hat{n}\]

where \[\hat{n}\] is a unit vector perpendicular to both \[\vec{a}\] and\[\vec{b}\] such that\[\vec{a}\], \[\vec{b}\], \[\hat{n}\] form a righthanded triad of vectors.

Formulae [12]

Formula: Sum of Two Vectors

\[(a\hat{i}+b\hat{j})+(x\hat{i}+y\hat{j})=(a+x)\hat{i}+(b+y)\hat{j}\]

Formula: Scalar Multiple of a Vector

\[\lambda(a\hat{i}+b\hat{j})=\lambda a\hat{i}+\lambda b\hat{j}\]

Formula: Section Formula for Internal Division

\[\vec{OR}=\frac{m\vec{q}+n\vec{p}}{m+n}\]

Formula: Section Formula for External Division

\[\vec{OR}=\frac{m\vec{q}-n\vec{p}}{m-n}\]

Formula: Vector (Orthogonal) Projection

Projection vector of \[\vec{a} on \vec{b} = \left(\frac{\vec{a} \cdot \vec{b}}{|\vec{b}|^2}\right) \vec{b}, \vec{b} \neq \vec{0}\]

Projection vector of \[\vec{b} on \vec{a} = \left(\frac{\vec{a} \cdot \vec{b}}{|\vec{a}|^2}\right) \vec{a}, \vec{a} \neq \vec{0}\]

Formula: Angle Between Two Vectors

cosθ \[= \frac{ \vec{a} \cdot \vec{b} }{ | \vec{a} | \, | \vec{b} | } = \frac{ \text{scalar product of the two vectors} }{ \text{product of their moduli} }\]

Formula: Components of a Vector in Cartesian Form

\[\vec{AB}=(x_2-x_1)\hat{i}+(y_2-y_1)\hat{j}\]

\[|\vec{AB}|=\sqrt{(x_2-x_1)^2+(y_2-y_1)^2}\]

Formula: Distributive Law of Vector

\[\vec{a}\times(\vec{b}+\vec{c})=\vec{a}\times\vec{b}+\vec{a}\times\vec{c}\]

Formula: Algebraic Form of Scalar Product

In 2D:

If \[\vec{a}=a_1\hat{i}+a_2\hat{j},\quad\vec{b}=b_1\hat{i}+b_2\hat{j}\]

\[\vec{a}\cdot\vec{b}=a_1b_1+a_2b_2\]

Angle Between Two Vectors (2D):

\[\cos\theta=\frac{a_1b_1+a_2b_2}{\left|\vec{a}\right|\left|\vec{b}\right|}\]

In 3D

If  \[\vec{a}=a_1\hat{i}+a_2\hat{j}+a_3\hat{k},\quad\vec{b}=b_1\hat{i}+b_2\hat{j}+b_3\hat{k}\]

\[\vec{a}\cdot\vec{b}=a_1b_1+a_2b_2+a_3b_3\]

Formula: Vector Area

1. Vector area of a triangle:

\[\text{Vector area of }\triangle ABC=\frac{1}{2}(\vec{AB}\times\vec{AC})\]

2. Collinearity condition

\[\vec{a}\times\vec{b}+\vec{b}\times\vec{c}+\vec{c}\times\vec{a}=\vec{0}\]

3. Area Parallelogram

\[\text{Area of parallelogram}=|\vec{a}\times\vec{b}|\]

Formula: Mid Point Formula

If \[\mathrm{M}({\overline{m}})\] is the mid-point of the line segment joining the points \[\mathrm{A}({\overline{a}})\] and \[\mathrm{B}({\overline{b}})\] then \[\overline{m}=\frac{\left(\overline{a}+\overline{b}\right)}{2}\]

Formula: Projection

Scalar projection = \[\frac{\text{scalar product}}{\text{Modulus of vector}}\] 

\[\text{Scalar Projection of }\overline{b}\mathrm{~on~}\overline{a}=\frac{\overline{a}\cdot\overline{b}}{|\overline{a}|}\]

\[\text{Vector Projection of }\overline{b}\mathrm{~on~}\overline{a}=\left(\overline{a}\cdot\overline{b}\right)\frac{\overline{a}}{\left|\overline{a}\right|^{2}}\]

Theorems and Laws [4]

Theorem: Theorem on Equality of Cross Products

Statement: 

If\[\vec{a},\vec{b},\vec{c},\] are three non-zero vectors and \[\vec{a}\times\vec{c}=\vec{b}\times\vec{c}\], then either \[\vec{a}=\vec{b}\mathrm{~or~}(\vec{a}-\vec{b})\] and \[\vec{c}\]are parallel vectors. 

\[\vec{a}\times\vec{c}=\vec{b}\times\vec{c}\Rightarrow\vec{a}=\vec{b}\mathrm{~or~}(\vec{a}-\vec{b})\parallel\vec{c}\]

The cross product has no cancellation law

Law: Triangle Law

If three points O, A, and B are so chosen that  \[\overrightarrow{OA}\] and  \[\overrightarrow{AB}\] respectively represent \[\overrightarrow{a}\] and \[\overrightarrow{b}\], then \[\overrightarrow{OB}\] is defined as the sum of  \[\overrightarrow{a}\] and \[\overrightarrow{b}\] and is written as \[\overrightarrow{c}=\overrightarrow{a}+\overrightarrow{b}\], where  \[\overrightarrow{c}\] stands for the vector \[\overrightarrow{OB}\]. \[\overrightarrow{c}\] or \[\overrightarrow{a}\] + \[\overrightarrow{b}\] is also called the resultant of  \[\overrightarrow{a}\] and \[\overrightarrow{b}\]. This is known as the Triangle law of vectors.

Law: Parallelogram Law

The result of adding two co-initial vectors is the vector represented by the diagonal of the parallelogram formed with the component vectors as adjacent sides. This is the Parallelogram Law of addition of vectors, which is thus a direct consequence of the triangle law.

Theorem: Equality of Vectors

Statement:

Two vectors in a plane are equal iff their x-components and y-components are equal.

If \[\vec{a}=a_1\hat{i}+a_2\hat{j},\quad\vec{b}=b_1\hat{i}+b_2\hat{j}\] Then \[\vec{a}=\vec{b}\] a1 = b1 and a2= b2

Key Points

Key Points: Types of Vectors
Type Meaning
Like vectors Same direction
Unlike vectors Opposite direction
Zero / Null vector Magnitude = 0
Unit vector Magnitude = 1
Proper vector Magnitude ≠ 0
Equal vectors Same magnitude and direction
Negative vector Same magnitude, opposite direction
Co-initial vectors Same starting point
Reciprocal vectors Same direction, reciprocal magnitudes
Localised vector Fixed point of origin
Free vector Origin anywhere
Collinear vectors Parallel or same line
Non-collinear vectors Not parallel
Coplanar vectors Lie in the same plane
Non-coplanar vectors Not in the same plane
Key Points: Sign of the Scalar (Dot) Product

If\[\vec{a}\] and \[\vec{b}\] are two non-zero vectors, then \[\vec{a}\cdot\vec{b}=|\vec{a}||\vec{b}|\cos\theta\]

Cases:

  • Acute angle (0< θ < \[\frac{\pi}{2}\])
    cos⁡θ > 0  ⇒  \[\vec{a}\cdot\vec{b}>0\]

  • Right angle (θ = \[\frac{\pi}{2}\]
    cos⁡θ = 0  ⇒  \[\vec{a}\cdot\vec{b}=0\]

  • Obtuse angle (\[\frac{\pi}{2}\] < θ ≤ π)

    cos⁡θ < 0  ⇒  \[\vec{a}\cdot\vec{b}<0\]
Key Points: Scalar Triple Product
  • Position of dot & cross doesn’t matter
    \[(\vec{a}\times\vec{b})\cdot\vec{c}=\vec{a}\cdot(\vec{b}\times\vec{c})\]

  • Cyclic order unchanged ⇒ STP unchanged
    \[[\vec{a}\operatorname{\vec{b}}\vec{c}]=[\vec{b}\operatorname{\vec{c}}\vec{a}]=[\vec{c}\operatorname{\vec{a}}\vec{b}]\]

  • Interchanging two vectors changes the sign
    \[[\vec{a}\operatorname{\vec{b}}\vec{c}]=-\left[\vec{b}\operatorname{\vec{a}}\vec{c}\right]\]

  • If any two vectors are equal
    \[[\vec{a}\operatorname{\vec{a}}\vec{b}]=0\]
  • If any two vectors are parallel
    \[[\vec{a}\operatorname{\vec{b}}\operatorname{\vec{c}}]=0\]
Key Points: Components of a Vector

If: \[\vec{a}=a_1\hat{i}+a_2\hat{j}+a_3\hat{k}\]

Then:

Addition: \[\vec{a}+\vec{b}=(a_1+b_1)\hat{i}+(a_2+b_2)\hat{j}+(a_3+b_3)\hat{k}\]

Scalar Multiplication: \[\lambda\vec{a}=\lambda a_1\hat{i}+\lambda a_2\hat{j}+\lambda a_3\hat{k}\]

Key Points: Subtraction of Two Vectors

If \[\vec{a}\] and \[\vec{b}\] are two vectors,

\[\vec{a}-\vec{b}=\vec{a}+(-\vec{b})\]

Key Points: Multiplication of a Vector by a Scalar

Let\[\vec{a}\] be a vector and m a scalar. Then m\[\vec{a}\] is called the product of  \[\vec{a}\] by the scalar m.

Properties:

  • The direction of m\[\overrightarrow{a}\] is the same as or parallel to that of \[\overrightarrow{a}\].

  • The magnitude of m\[\overrightarrow{a}\] is given by

    \[|m\vec{a}|=|m||\vec{a}|\]
  • The sense of m→a is:

    • same as \[\vec{a}\], if m is positive

    • opposite to \[\vec{a}\], if m is negative

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