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Question
Before reading the story, attempt the following working in group of four or five.
Look at the K.W.L. chart given below. Based on the infomation you have gathered till now, complete the K and W columns. You may work with your partner. After reading the story complete the third column.
| K-What I Know | W--What I want to know | L-What I learn | |
| Virtual Reality | |||
| Virtual Environment | |||
| 3-D/ three-dimensional | |||
| Simulation games | |||
| Computer simulations | |||
| Interactive psycho- drive games | |||
| Teleporting |
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Solution
| K-What I Know | W--What I want to know | L-What I learn | |
| Virtual Reality | Computer- simulated environment | Benefits of virtual reality | “Quick to learn” real time experiences, easy to create virtual replicas of caves, old towns and monuments. |
| Virtual Environment | It is a place where things, that can be manipulated, are kept. | Some examples of virtual environment | Multi-user games, multiuser chat systems. |
| 3-D/ three-dimensional | a graphic display involving three aspects i.e., width, depth and height. | How is it different from 2D? | 3-D experiences make it seem as if we’are really part of the experience. |
| Simulation games | It attempts to copy various activities from real life in the form of a game. | Are these helpful in the domain of education also? | Yes, these games help in teaching complex concepts in a fun way. These include board, card and video games. |
| Computer simulations | Types of games Baseball, Basketball, Cricket, Football, Hockey, racing | Other areas where these games are helpful in learning concepts. | Medical simulation games are helpful in practicing concepts like the Brain, Under the Knife, etc. |
| Interactive psycho- drive games | These games are played with a virtual reality visor and glove, which have the ability to change what a person can see. They control the actions by their thoughts. | Are these games really as harmless as shown in the story? | No, infact these games contribute to aggressive behaviour in teenagers. They feel isolated from the society. |
| Teleporting | Transferring matter or energy from one point to another without traversing the physical space between them. | Why is human transportation still a far- fetched idea? | To transport a person, computer would have to pinpoint and analyze all of the 1028 atoms the make up the human body. |
| The information then has to be sent to another location where another machine would have to reconstruct the body with exact precision that leaves a chance of errors. |
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RELATED QUESTIONS
How was Shultz finally recued by Michael?
How did Sebastian Shultz communicate with Michael? What did he say in his last message?
What did Sebastian write in the final e-mail he sent to Michael ?
How did Michael in the last game save Sebastian ?
Before reading the story, attempt the following working in group of four or five.
Make a list of your favourite games. Have a class discussion on the advantages and disadvantages of computer games.
Before reading the story, attempt the following working in group of four or five.
Look in your dictionaries / computer to find synonyms of the word 'virtual’
Answer the following question briefly.
Michael's meeting with Sebastian Shultz had been a chance meeting. Where had
it taken place and how?
Exercises
'Dad's nutty about computers.' What evidence is there to support this statement?
Exercises
In what way did the second game seem very real?
Reference to context
Read these lines from the story and answer the questions that follow.
1. 'That was my idea' said Sebastian excitedly.' If only it would go a bit faster.
a. Where was Sebastian when he spoke these words?
b. What was his idea and what was he referring to ?
c. Was the idea a good one and did it eventually succeed? How?
Continue the story.
Will Michael and Sebastian Shultz meet in real life? Will they be friends? Will they try to re-enter the virtual world together? You may use the following hints:
• How the accident occurred
• Transfer of memory
• Meeting with Michael
• Appeals for help
• Rescue and recovery
Put the following sentences in a sequential order to complete the story.
(a) Sebastian Shultz was badly injured in a motorway accident and went into a coma.
(b) Sebastian's memory was saved in the computer when he banged his head on it
during the accident.
(c) When Michael played the game, he entered Sebastian's memory.
(d) Michael bought the latest psycho-drive games from the computer fair.
(e) Sebastian Shultz was the second Sheriff in the 'Dragonquest'.
(f) Michael pulled Sebastian into the helicopter and the screen flashed a score of
40,000,000.
(g) Sebastian requested Michael to try 'Jailbreak'.
(h) Sebastian failed to save the boy who fell through the air.
(i) Sebastian thought the helicopter was the right idea and they should go into the
'Warzone'.
(j) The games were stolen from Shultz's house.
(k) Sebastian thanks Michael for saving his life and asks him to keep the games.
Do you think these opinions are biased ? Write an article entitled ‘Virtual games are a reality’.
In groups of four, design a new computer game.
Decide on the
• Setting
• Plot
• Characters
• Objectives
Listening
Listen carefully to a text on ‘Tour of Body’ and answer the question that are given below.
On the basis of your listening to the passage complete the following statement by choosing the answer from the given option:
- Projected image on the four walls of a room enables researchers to
Listen carefully to a text on ‘Tour of Body’ and answer the question that are given below.
On the basis of your listening to the passage complete the following statement by choosing the answer from the given option:
- The 'CAVE' is a boon to surgeons because
Listen carefully to a text on ‘Tour of Body’ and answer the question that are given below.
On the basis of your listening to the passage complete the following statement by choosing the answer from the given option:
- Dr. Szilard Kiss used CAVE to
In ‘Virtually True’ why did the newspaper article “Miracle Recovery” catch Michael’s attention?
In the story, Virtually True, Michael said, "That's what I like about computers. The more futuristic they get, the better you can understand the past." Explain what he meant.
