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CBSE solutions for Class 10 English - Communicative chapter 6 - Virtually True

English Course Communicative: Literature Reader - Class 10

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CBSE English Course Communicative: Literature Reader - Class 10

English Course Communicative: Literature Reader - Class 10 - Shaalaa.com

Chapter 6: Virtually True

Chapter 6: Virtually True solutions [Pages 0 - 81]

Before reading the story, attempt the following working in group of four or five.

Do you play computer games? How many hours do you spend playing games on the computer as compared to outdoor games?

Before reading the story, attempt the following working in group of four or five.

 Make a list of your favourite games. Have a class discussion on the advantages and disadvantages of computer games. 

Before reading the story, attempt the following working in group of four or five.

 Look in your dictionaries / computer to find synonyms of the word 'virtual’

Before reading the story, attempt the following working in group of four or five.

Look at the K.W.L. chart given below. Based on the infomation you have gathered till now, complete the K and W columns. You may work with your partner. After reading the story complete the third column.

  K-What I Know W--What I want to know L-What I learn
Virtual Reality      
Virtual Environment      
3-D/ three-dimensional      
Simulation games      
Computer simulations      
Interactive psycho- drive games      
Teleporting      

Exercises
'Dad's nutty about computers.' What evidence is there to support this statement?

Exercises
What was Michael's theory about how Sebastian had entered the games?

Exercises
The last game has tanks, jeeps, helicopters and guns. Which headings would you put this and the other games under?

Exercises
In what way did the second game seem very real?

Exercises
According to the newspaper, what had happened to Sebastian Shultz?

Reference to context
Read these lines from the story and answer the questions that follow.
1. 'That was my idea' said Sebastian excitedly.' If only it would go a bit faster.
a. Where was Sebastian when he spoke these words?
b. What was his idea and what was he referring to ?
c. Was the idea a good one and did it eventually succeed? How?

Answer the following question briefly.

Why did the news of the 'miracle recovery' shock Michael?

Answer the following question briefly.

Michael's meeting with Sebastian Shultz had been a chance meeting. Where had
it taken place and how?

Answer the following question briefly.

What kind of computers fascinated Michael and his dad? Why?

Answer the following question briefly.

Describe the first place where Michael was virtually transported. 

Answer the following question briefly.

 What help did Sebastian Shultz ask Michael for? How did he convey this message?

Answer the following question briefly.

Why did Michael fail in rescuing Sebastian Shultz the first time?

Answer the following question briefly.

The second attempt to rescue Sebastian Shultz too was disastrous. Give reasons.

Answer the following question briefly.

Narrate the accident that injured Sebastian Shultz.

Answer the following question briefly.

How had Sebastian Shultz entered the games?

Answer the following question briefly.

How was Sebastian Shultz's memory stored on Michael's disk? How did Michael discover that?

Sebastian Shultz had a close brush with death. After he recovers, he returns to school and narrates his experience to his classmates. As Sebastian Shultz, narrate your experience.

Continue the story.

Will Michael and Sebastian Shultz meet in real life? Will they be friends? Will they try to re-enter the virtual world together? You may use the following hints:

• How the accident occurred
• Transfer of memory
• Meeting with Michael
• Appeals for help
• Rescue and recovery

Put the following sentences in a sequential order to complete the story.
(a) Sebastian Shultz was badly injured in a motorway accident and went into a coma.
(b) Sebastian's memory was saved in the computer when he banged his head on it
during the accident.
(c) When Michael played the game, he entered Sebastian's memory.
(d) Michael bought the latest psycho-drive games from the computer fair.
(e) Sebastian Shultz was the second Sheriff in the 'Dragonquest'.
(f) Michael pulled Sebastian into the helicopter and the screen flashed a score of
40,000,000.
(g) Sebastian requested Michael to try 'Jailbreak'.

(h) Sebastian failed to save the boy who fell through the air.
(i) Sebastian thought the helicopter was the right idea and they should go into the
'Warzone'.
(j) The games were stolen from Shultz's house.
(k) Sebastian thanks Michael for saving his life and asks him to keep the games.

Do you think it is a true story? Could it happen to you one day? Here are some opinions about computer games in general.

Do you think these opinions are biased ? Write an article entitled ‘Virtual games are a reality’.

In groups of four, design a new computer game.
Decide on the
• Setting
• Plot
• Characters
• Objectives
Listening

Listen carefully to a text on ‘Tour of Body’ and answer the question that are given below.

On the basis of your listening to the passage complete the following statement by choosing the answer from the given option:

  • The Cave Automatic Virtual Environment' is
  • a modern surgical procedure

  • a three - dimensional virtual reality room

  • an accurate projection of the eye and the brain

  • a technique for developing anatomical pictures

Listen carefully to a text on ‘Tour of Body’ and answer the question that are given below.

On the basis of your listening to the passage complete the following statement by choosing the answer from the given option:

  • Projected image on the four walls of a room enables researchers to
  • carry out micro surgery

  • understand the functioning of the brain

  •  virtually get inside the molecular structure of cells and parts of human body

  • reconstruct damaged parts of human body

Listen carefully to a text on ‘Tour of Body’ and answer the question that are given below.

On the basis of your listening to the passage complete the following statement by choosing the answer from the given option:

  • The 'CAVE' is a boon to surgeons because
  • they can treat diseases located in unreachable parts of the human body

  • it has made X-Ray and MRI unnecessary

  • it helps them avoid surgical procedures in most cases

  • it enables surgeons to use very small surgical instruments

Listen carefully to a text on ‘Tour of Body’ and answer the question that are given below.

On the basis of your listening to the passage complete the following statement by choosing the answer from the given option:

  • For the CAVE to develop, a virtual environment it is essential
  • to apply mathematical formulae

  • to project three - dimensional images on the walls

  • to obtain two - dimensional MRI data first

  • to understand the nature of the diseased cells and parts

Listen carefully to a text on ‘Tour of Body’ and answer the question that are given below.

On the basis of your listening to the passage complete the following statement by choosing the answer from the given option:

  • Once inside a three - dimensional representation of an anatomical structure, surgeons can
  • 'move' through and 'peel away' its layers

  • shrink themselves and travel inside the body parts

  • convert the data into a flat picture for detailed study

  • locate the diseased parts of the body quickly

Listen carefully to a text on ‘Tour of Body’ and answer the question that are given below.

On the basis of your listening to the passage complete the following statement by choosing the answer from the given option:

  • Dr. Szilard Kiss used CAVE to
  • travel inside the eye of his patient

  • identify the scar tissue growing over the retina

  • go inside the layers of the retina

  • isolate the ridge of the scar tissue

Chapter 6: Virtually True

CBSE English Course Communicative: Literature Reader - Class 10

English Course Communicative: Literature Reader - Class 10 - Shaalaa.com

CBSE solutions for Class 10 English - Communicative chapter 6 - Virtually True

CBSE solutions for Class 10 English - Communicative chapter 6 (Virtually True) include all questions with solution and detail explanation. This will clear students doubts about any question and improve application skills while preparing for board exams. The detailed, step-by-step solutions will help you understand the concepts better and clear your confusions, if any. Shaalaa.com has the CBSE English Course Communicative: Literature Reader - Class 10 solutions in a manner that help students grasp basic concepts better and faster.

Further, we at Shaalaa.com are providing such solutions so that students can prepare for written exams. CBSE textbook solutions can be a core help for self-study and acts as a perfect self-help guidance for students.

Concepts covered in Class 10 English - Communicative chapter 6 Virtually True are Reading Skill (Textual).

Using CBSE Class 10 solutions Virtually True exercise by students are an easy way to prepare for the exams, as they involve solutions arranged chapter-wise also page wise. The questions involved in CBSE Solutions are important questions that can be asked in the final exam. Maximum students of CBSE Class 10 prefer CBSE Textbook Solutions to score more in exam.

Get the free view of chapter 6 Virtually True Class 10 extra questions for English - Communicative and can use Shaalaa.com to keep it handy for your exam preparation

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