University of Mumbai Syllabus For Semester 3 (SE Second Year) Object Oriented Programming and Methodology: Knowing the Syllabus is very important for the students of Semester 3 (SE Second Year). Shaalaa has also provided a list of topics that every student needs to understand.
The University of Mumbai Semester 3 (SE Second Year) Object Oriented Programming and Methodology syllabus for the academic year 2022-2023 is based on the Board's guidelines. Students should read the Semester 3 (SE Second Year) Object Oriented Programming and Methodology Syllabus to learn about the subject's subjects and subtopics.
Students will discover the unit names, chapters under each unit, and subtopics under each chapter in the University of Mumbai Semester 3 (SE Second Year) Object Oriented Programming and Methodology Syllabus pdf 2022-2023. They will also receive a complete practical syllabus for Semester 3 (SE Second Year) Object Oriented Programming and Methodology in addition to this.
University of Mumbai Semester 3 (SE Second Year) Object Oriented Programming and Methodology Revised Syllabus
University of Mumbai Semester 3 (SE Second Year) Object Oriented Programming and Methodology and their Unit wise marks distribution
University of Mumbai Semester 3 (SE Second Year) Object Oriented Programming and Methodology Course Structure 2022-2023 With Marking Scheme
# | Unit/Topic | Weightage |
---|---|---|
100 | Fundamental Concepts of Object Oriented Programming | |
200 | Fundamental of Java Programming | |
300 | Classes and Objects | |
400 | Inheritance, Interface and Package | |
500 | Multi Threading | |
600 | Applet | |
Total | - |
Syllabus
- Overview of programming.
- Introduction to the principles of object-oriented programming: classes, objects, messages, abstraction, encapsulation, inheritance, polymorphism, exception handling, and object-oriented containers.
- Differences and similarity between C++ and JAVA.
- Features of Java.
- JDK Environment & tools.
- Structure of Java program.
- Keywords , data types, variables, operators, expressions.
- Decision making, looping, type casting.
- Input output using scanner class.
- Creating classes and objects.
- Memory allocation for objects.
- Passing parameters to Methods.
- Returning parameters.
- Method overloading.
- Constructor and finalize.
- Arrays: Creating an array.
- Types of array : One dimensional arrays ,Two Dimensional array, string
- Types of inheritance: Single, multilevel, hierarchical.
- Method overriding, super keyword, final keyword, abstract class.
- Interface.
- Packages.
- Life cycle of thread.
- Methods.
- Priority in multithreading.
- Applet life cycle.
- Creating applet.
- Applet tag.